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	<title>The Babbel Blog &#187; developing countries</title>
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		<title>MILLEE: Literacy phones home</title>
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		<pubDate>Mon, 06 Oct 2008 07:09:58 +0000</pubDate>
		<dc:creator>Lorenz</dc:creator>
				<category><![CDATA[Language Tech]]></category>
		<category><![CDATA[developing countries]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://blog.babbel.com/?p=181</guid>
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After 4 years of field-testing, the MILLEE Project hopes to go big time in India. MILLEE - Mobile and Immersive Learning for Literacy in Emerging Economies &#8211; grew out of Matthew Kam&#8217;s doctoral thesis at the University of California, Berkeley. His idea was to use phones and educational computing to improve English language learning for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.babbel.com/wp-content/uploads/mobgame1.gif"><img class="alignnone size-medium wp-image-182" title="mobgame1" src="http://blog.babbel.com/wp-content/uploads/mobgame1.gif" alt="" /></a></p>
<p class="style4" style="text-align: left;">After 4 years of field-testing, the <a href="http://www.cs.berkeley.edu/~mattkam/millee/index.html" target="_blank">MILLEE Project</a> hopes to go big time in India. MILLEE -<span class="style1"><span class="style18"> M</span></span><span class="style16">obile and Immersive Learning for Literacy in Emerging Economies &#8211; grew out of </span>Matthew Kam&#8217;s doctoral thesis at the University of California, Berkeley. His idea was to use phones and educational computing to improve English language learning for children living in rural areas and in urban slums in India. In a recent interview at <a href="http://www.shareideas.org/index.php/News:MILLEE:Learning_While_Having_Fun" target="_blank">shareideas.org</a>, Kam talked about teaching 8 to 14 year old Indian  kids using mobile phones:</p>
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<p class="style4" style="text-align: left;"><em>One particular challenge was the time and energy it took us to explain our earlier games to the kids. The games were unconsciously Western in their designs and didn’t match the expectations and experiences that rural kids have about games. We therefore studied the traditional village games that they play every day, and designed our subsequent games based on these village games. This has made a big difference in making our game designs more intuitive.</em></p>
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<p class="style4" style="text-align: left;"><span id="more-181"></span></p>
<p class="style4" style="text-align: left;">For anyone interested in game-and educational design, there are quite a bit of <a href="http://www.cs.berkeley.edu/~mattkam/millee/portfolio.html" target="_blank">research papers</a> available on their website.  MILLEE is now in talks with mobile-phone companies about a possible sponsorships, and even are hoping to get funds from an Indian government program.  US- telecommunications company Verizon has already provided them with seed money for investigating how to target Spanish-speaking immigrants in the U.S with their concept.</p>
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